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Adventures of Jasper Woodbury, Algebra 1: Working Smart


Students use data from the story to create tables and graphs to help them answer questions involving car rental costs, fuel costs, rates and times of travel and overtaking someone on a trip who has a head start. Students then prepare to answer questions from their teacher and simulate the game show conditions of the adventure.

Adventures of Jasper Woodbury, Algebra 2: Kim's Komet


Students need to examine rate data involving distance and time and find a common rate in order to compare the performance of different cars. Students also need to determine the average speeds for Kim's car when it is started at different heights on the ramp. Finally students must decide what information they need to determine average speeds and how they might get the information.

Adventures of Jasper Woodbury, Algebra 3: The General is Missing


Students collect data from the adventure and interpret the algebraic messages sent by Grandpa in order to locate the kidnappers' hiding place on a map. Students must create SMART Tools to measure the speed of sound, compare various rates of travel, show the relationship between a circle's circumference and its diameter, and determine the height of a hill by the horizontal distance traveled and the rate of the hill's incline.

Adventures of Jasper Woodbury, Complex Trip Planning 1: Journey to Cedar Creek


Students are challenged to help Jasper determine if he can make it home before sunset without running out of fuel. With 1 route, 1 mode of transportation, 1 speed, 1 fuel consideration, 1 driver and budget, Journey to Cedar Creek is the least complex of the Jasper trip planning problems.

Adventures of Jasper Woodbury, Complex Trip Planning 2: Rescue at Boone's Meadow


Students are challenged to deal with the numerous alternatives that Emily must consider in helping Jasper get the injured eagle to the veterinarian.

Adventures of Jasper Woodbury, Complex Trip Planning 3: Get Out the Vote


Students must prepare plans to drive as many voters as possible to the polls on election day. Get Out the Vote involves multiple objectives, multiple routes, 2 modes of transportation, 4 speeds, 2 fuel considerations, multiple time constraints, and budget constraints.

Adventures of Jasper Woodbury, Geometry 1: Blueprint for Success


The Challenge is for students to help Christina and Marcus design a playground and ball field for a vacant lot. Blueprint for Success involves basic linear measurement, understanding and creating scale representations, and opportunities to explore the relationships among linear, area and volume measurement.

Adventures of Jasper Woodbury, Geometry 2: The Right Angle


As they watch The Right Angle, students learn about topographic maps, as well as about important concepts of geometry (e.g., isosceles right triangles) and their usefulness for measurement. Students also learn to use bearing guides and concepts of similar triangles.

Adventures of Jasper Woodbury, Geometry 3: The Great Circle Race


To solve The Great Circle Race students need to interpret a topographic map, correctly draw the legal race area on the map, interpret data about the speed of various non-motorized vehicles, and use compass clues to determine racers' starting locations and routes.

Adventures of Jasper Woodbury, Statistics and Business Plans 1: The Big Splash


Students must develop a business plan for a hypothetical school principal in order to obtain a loan for their project. The overall problem centers on developing this business plan, including the use of a statistical survey to help them decide if Chris's idea would be profitable.

Adventures of Jasper Woodbury, Statistics and Business Plans 2: Bridging the Gap


Students learn about statistical concepts and their environment as they look for worthy projects. This episode is for both mathematics and science. It has a census and 4 samples, each using a different sampling method.

Adventures of Jasper Woodbury, Statistics and Business Plans 3: A Capital Idea


A Capital Idea involves a sample within a sample, making the problem more difficult to conceptualize than the other statistics adventures. Subproblems include using sample data to estimate revenue, optimizing among several options in determining expenses, and testing the feasibility of each proposed plan against a variety of constraints. It involves 2 sampling methods and 1 extrapolation to the population.

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